Felicia has always loved art and using her imagination. Growing up, Felicia and her friends would create imaginary worlds to play in or read and tell stories. She wanted to be a writer or illustrator and loved comic books. At school, she loved art and English literature, as well as learning new things about the world in science classes.
Felicia studied Painting and New Media at Cornell University in the US. While there, she got to work in their “VR Cave” and learned about game theory and interactive design. In her free time, she would sing in her a cappella group or play video games - Final Fantasy and Grandia were her favourites. During university, she realised there were many ways to tell stories and build worlds to connect people. Books and comics are one way, using video games and VR is another.
After starting a career in video games, Felicia is now a product designer at Facebook in London. She shapes how we connect with each other and uses tech to create worlds where we can interact. Product design can solve problems in a visual and human-focused way. Felicia loves the excitement of developing new ideas and cutting edge technology, and that her work in VR can give people all over the globe new opportunities to connect. Technology means people can share knowledge, no matter where they are in the world.
Felicia’s work has no borders. She works in mixed teams with other engineers and designers to innovate and problem-solve together - the boundaries are fluid and great ideas can come from anywhere. Felicia loves working in diverse teams and believes that engineering lets you be true to yourself and build ideas to help people. She wants to engineer a more connected future for all.